IMPORTANT: This information is already old so check the Wiki posts section to watch the last numbers of the balance. Thank you.
- Added a button to exit party
- Removed arena teams, now its free for all
- Improved all skills descriptions, take a look to all of them!
- All buffs and debuffs of defense, magical defense, damage, etc were all matched to the same value (25%) to make them consistent.
- Camouflage effect is lost if you get damaged(by an effect like burn bleed poison), that means that if you got burned and go camou, when burn hits you will loss the effect. The same applies with traps(Lava barrier or any hunter trap), if you trigger them you will appear.
- Execution: Decreased damage from 1.7 to 1.6 and buffed always crit (when HP is less than) from 35% to 50%.
- Armor Crusher: Removed the chance to decrease your walking speed while getting the buff now its a normal buff without cons. Decreased debuff from 35% to 25%.
- Dismember: Now works without armor crusher debuff, decreased the damage from 1.6 to 1.5, in addition it decreases 25% INT damage besides the STR debuff (both -25% now).
- Charge: Buffed from 25% to 40% walking speed but decreased the duration from 10 to 5 seconds.
- Soul Cravings: It was buffed by adding a new debuff that if the target dies you heal your HP by 25%, good for PVE.
- Shields up: Added new effect, besides blocking the next physical attack, it also reflects 50% of the damage received.
- Provoke: Buffed chance of aggro from 90% to 100% effective and also increases mobs walking speed a bit when they got provoked so you can lure them fast.
- Battle shout: 35% to 25%.
- Ultimate defense: 35% to 25%.
- Bleed: Buffed to 1.9 dmg.
- Fireball: Totally revamped, now its a skill with very low damage but good casting time and cooldown, specially good when farming mobs but also in PVP.
- Ice Spear: Totally revamped, now its the best skill damage in game, with good cooldown and cast time, deadly in PVP and good for farming also because you could 1hit mobs at certain point.
- Lava barrier: Tweaked cooldown and duration and fixed a critical bug (see more in fixes)
- Flame missile: Decreased in damage from 1.7 to 1.6 and decreased chance to burn to 25%.
- Quick cast: Decreased cooldown and lowered the cast time to 0.1. Now is the fastest casting skill we have in game, try it for yourself, pretty nice with blizzard and meteor rain.
- Meteor rain: Buffed, now it has low cooldown and low damage, could be spammed great for PVE. Added new debuff: 25% chance to overheat (decreases target mdef by -25%). So if target got debuffed you could do more damage to them after that with any other skill
- Frozen hands: (All classes speed buffs were tweaked) Now its 15 cooldown and 7.5 duration.
- Snipe: Decreased damage from 1.8 to 1.71.
- Multi Shot: Decreased damage but the cool-down was buffed(decreased) so it could be spammed a few times or combined with traps.
- Camouflage: If you hit a trap you will loss the camouflage effect. (Any hunter trap, also lava barrier). Changed CD to 15seconds and duration to 7.5 seconds, it lasted too long.
- Hunter’s ritual: (All classes speed buffs were tweaked) Tweaked the % from 45 to 40. Now its 15 cooldown and 7.5 duration.
- Hunter’s mark: 50% -> 25% to match acrobatics effect.
- Poison arrow and Posion Trap: Buffed damage
- Burn Shield: Decreased to 7.5 seconds duration from 10.
- Holy Light: Decreased damage by 0.2, and cool-down by less than 1 sec.
- Self heal: Now it’s 10 cool-down and 5 seconds duration. So its improved, heals more in less time.
- Speed banner: (All classes speed buffs were tweaked) Tweaked a bit the effect % and now its 15 cool-down and 7.5 duration.
- Silence: New damage skill for Paladin: Now it does damage besides silencing your target, removed infinite range, now it’s twice your range. (All buff and debuff about dmg and defense matches 25% value of increase/decrease)
- Buff remover: Totally revamped, now its called “Divine Punishment”: Debuff your enemies(AOE) and decreases MDEF and PDEF by 25%.
- Fixed Stone of centauri is training Wis, not STA
- Lava barrier has been hitting twice every second since we first introduced it back in 2018; This is now fixed and all burn while touching the lava will do double damage, this is a similar behavior but done in a controlled and intentional manner
- Fixed “Gold item description” while trading
- Code was put in place to avoid D.S running twice which I think is what made the registration get stuck and double wave issues
- Fix HP Regeneration not showing the real value in character details.